terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ pressedColor

Color UnityEngine.UI.ColorBlock.pressedColor
getset

Definition at line 51 of file ColorBlock.cs.

52 {
53 [global::Cpp2ILInjected.Token(Token = "0x6000039")]
54 [global::Cpp2ILInjected.Address(RVA = "0x1FA7CF4", Offset = "0x1FA7CF4", Length = "0xC")]
55 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
56 get
57 {
58 throw null;
59 }
60 [global::Cpp2ILInjected.Token(Token = "0x600003A")]
61 [global::Cpp2ILInjected.Address(RVA = "0x1FA7D00", Offset = "0x1FA7D00", Length = "0xC")]
62 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
63 set
64 {
65 throw null;
66 }
67 }