terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ altitudeAngle

float UnityEngine.Touch.altitudeAngle
getset

Definition at line 164 of file Touch.cs.

165 {
166 [global::Cpp2ILInjected.Token(Token = "0x6000008")]
167 [global::Cpp2ILInjected.Address(RVA = "0x1FA0D58", Offset = "0x1FA0D58", Length = "0x8")]
168 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "InControl.Touch", Member = "SetWithTouchData", MemberParameters = new object[]
169 {
170 typeof(Touch),
171 typeof(ulong),
172 typeof(float)
173 }, ReturnType = typeof(void))]
174 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.EventSystems.PointerInputModule", Member = "GetTouchPointerEventData", MemberParameters = new object[]
175 {
176 typeof(Touch),
177 typeof(ref bool),
178 typeof(ref bool)
179 }, ReturnType = "UnityEngine.EventSystems.PointerEventData")]
180 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
181 get
182 {
183 throw null;
184 }
185 }
class f__AnonymousType0<< Count > j__TPar