terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ position

Vector2 UnityEngine.Touch.position
getset

Definition at line 38 of file Touch.cs.

39 {
40 [global::Cpp2ILInjected.Token(Token = "0x6000002")]
41 [global::Cpp2ILInjected.Address(RVA = "0x1FA0D28", Offset = "0x1FA0D28", Length = "0x8")]
42 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "CursorManager", Member = "GetTouchPosition", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(Vector2))]
43 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "InControl.Touch", Member = "SetWithTouchData", MemberParameters = new object[]
44 {
47 typeof(float)
48 }, ReturnType = typeof(void))]
49 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.EventSystems.PointerInputModule", Member = "GetTouchPointerEventData", MemberParameters = new object[]
50 {
52 typeof(ref bool),
53 typeof(ref bool)
54 }, ReturnType = "UnityEngine.EventSystems.PointerEventData")]
55 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 5)]
56 get
57 {
58 throw null;
59 }
60 }
class f__AnonymousType0<< Count > j__TPar