terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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TownNPCRoomCheckFailureReason.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
Terraria.Enums
5
{
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[global::Cpp2ILInjected.Token(Token =
"0x2000616"
)]
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public
enum
TownNPCRoomCheckFailureReason
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{
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[global::Cpp2ILInjected.Token(Token =
"0x400767A"
)]
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None
,
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[global::Cpp2ILInjected.Token(Token =
"0x400767B"
)]
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TooCloseToWorldEdge
,
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[global::Cpp2ILInjected.Token(Token =
"0x400767C"
)]
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RoomIsTooBig
,
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[global::Cpp2ILInjected.Token(Token =
"0x400767D"
)]
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RoomIsTooSmall
,
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[global::Cpp2ILInjected.Token(Token =
"0x400767E"
)]
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HoleInWallIsTooBig
,
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[global::Cpp2ILInjected.Token(Token =
"0x400767F"
)]
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RoomCheckStartedInASolidTile
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
Terraria.Enums.AnchorType.None
@ None
Terraria.Enums.TownNPCRoomCheckFailureReason
TownNPCRoomCheckFailureReason
Definition
TownNPCRoomCheckFailureReason.cs:8
Terraria.Enums.TownNPCRoomCheckFailureReason.RoomIsTooBig
@ RoomIsTooBig
Terraria.Enums.TownNPCRoomCheckFailureReason.RoomIsTooSmall
@ RoomIsTooSmall
Terraria.Enums.TownNPCRoomCheckFailureReason.RoomCheckStartedInASolidTile
@ RoomCheckStartedInASolidTile
Terraria.Enums.TownNPCRoomCheckFailureReason.TooCloseToWorldEdge
@ TooCloseToWorldEdge
Terraria.Enums.TownNPCRoomCheckFailureReason.HoleInWallIsTooBig
@ HoleInWallIsTooBig
Terraria.Enums
Definition
AnchorType.cs:5
source
Terraria
Enums
TownNPCRoomCheckFailureReason.cs
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