terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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AnchorType.cs
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1using System;
3
5{
6 [Flags]
7 [global::Cpp2ILInjected.Token(Token = "0x200060B")]
8 public enum AnchorType
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x40074D3")]
11 None = 0,
12 [global::Cpp2ILInjected.Token(Token = "0x40074D4")]
13 SolidTile = 1,
14 [global::Cpp2ILInjected.Token(Token = "0x40074D5")]
15 SolidWithTop = 2,
16 [global::Cpp2ILInjected.Token(Token = "0x40074D6")]
17 Table = 4,
18 [global::Cpp2ILInjected.Token(Token = "0x40074D7")]
19 SolidSide = 8,
20 [global::Cpp2ILInjected.Token(Token = "0x40074D8")]
21 Tree = 16,
22 [global::Cpp2ILInjected.Token(Token = "0x40074D9")]
23 AlternateTile = 32,
24 [global::Cpp2ILInjected.Token(Token = "0x40074DA")]
25 EmptyTile = 64,
26 [global::Cpp2ILInjected.Token(Token = "0x40074DB")]
27 SolidBottom = 128,
28 [global::Cpp2ILInjected.Token(Token = "0x40074DC")]
29 Platform = 256,
30 [global::Cpp2ILInjected.Token(Token = "0x40074DD")]
31 PlanterBox = 512,
32 [global::Cpp2ILInjected.Token(Token = "0x40074DE")]
34 }
35}