terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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EntitySource_SpawnNPC.cs
Go to the documentation of this file.
1using System;
4
6{
7 [global::Cpp2ILInjected.Token(Token = "0x200065A")]
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x60036F8")]
11 [global::Cpp2ILInjected.Address(RVA = "0x141D6AC", Offset = "0x141D6AC", Length = "0x8")]
12 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(NPC), Member = "GetSpawnSourceForNaturalSpawn", ReturnType = typeof(IEntitySource))]
13 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(NPC), Member = "GetSpawnSourceForTownSpawn", ReturnType = typeof(IEntitySource))]
14 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
15 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
17 {
18 throw null;
19 }
20 }
21}
class f__AnonymousType0<< Count > j__TPar