terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Net.MonoChunkParser Class Reference
+ Inheritance diagram for System.Net.MonoChunkParser:
+ Collaboration diagram for System.Net.MonoChunkParser:

Classes

class  Chunk
 

Public Member Functions

 MonoChunkParser (WebHeaderCollection headers)
 
void WriteAndReadBack (byte[] buffer, int offset, int size, ref int read)
 
int Read (byte[] buffer, int offset, int size)
 
void Write (byte[] buffer, int offset, int size)
 

Properties

bool WantMore [get, set]
 
bool DataAvailable [get, set]
 
int TotalDataSize [get, set]
 
int ChunkLeft [get, set]
 

Private Types

enum  State {
  None , PartialSize , Body , BodyFinished ,
  Trailer
}
 

Private Member Functions

int ReadFromChunks (byte[] buffer, int offset, int size)
 
void InternalWrite (byte[] buffer, ref int offset, int size)
 
MonoChunkParser.State ReadBody (byte[] buffer, ref int offset, int size)
 
MonoChunkParser.State GetChunkSize (byte[] buffer, ref int offset, int size)
 
MonoChunkParser.State ReadCRLF (byte[] buffer, ref int offset, int size)
 
MonoChunkParser.State ReadTrailer (byte[] buffer, ref int offset, int size)
 

Static Private Member Functions

static string RemoveChunkExtension (string input)
 
static void ThrowProtocolViolation (string message)
 

Private Attributes

WebHeaderCollection headers
 
int chunkSize
 
int chunkRead
 
int totalWritten
 
MonoChunkParser.State state
 
StringBuilder saved
 
bool sawCR
 
bool gotit
 
int trailerState
 
ArrayList chunks
 

Detailed Description

Definition at line 13 of file MonoChunkParser.cs.


The documentation for this class was generated from the following file: