|
terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
|
Inheritance diagram for Terraria.Graphics.Effects.EffectManager< T >:
Collaboration diagram for Terraria.Graphics.Effects.EffectManager< T >:Public Member Functions | |
| void | Bind (string name, T effect) |
| void | Load () |
| T | Activate (string name, Vector2 position=default(Vector2), params object[] args) |
| void | Deactivate (string name, params object[] args) |
| virtual void | OnActivate (T effect, Vector2 position) |
| virtual void | OnDeactivate (T effect) |
Protected Member Functions | |
| EffectManager () | |
Protected Attributes | |
| bool | _isLoaded |
| Dictionary< string, T > | _effects |
Properties | |
| bool | IsLoaded [get, set] |
| T | this[string key] [get, set] |
| T | : | GameEffect |
Definition at line 16 of file EffectManager.cs.