terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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NativeThrowsAttribute.cs
Go to the documentation of this file.
1using System;
6
8{
11 [global::Cpp2ILInjected.Token(Token = "0x200001A")]
13 {
14 [global::Cpp2ILInjected.Token(Token = "0x17000016")]
15 public bool ThrowsException
16 {
18 [global::Cpp2ILInjected.Token(Token = "0x6000038")]
19 [global::Cpp2ILInjected.Address(RVA = "0x1FA4210", Offset = "0x1FA4210", Length = "0xC")]
20 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
21 set
22 {
23 throw null;
24 }
25 }
26
27 [global::Cpp2ILInjected.Token(Token = "0x6000039")]
28 [global::Cpp2ILInjected.Address(RVA = "0x1FA421C", Offset = "0x1FA421C", Length = "0x20")]
29 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
30 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Attribute), Member = ".ctor", ReturnType = typeof(void))]
32 {
33 throw null;
34 }
35
38 [global::Cpp2ILInjected.Token(Token = "0x4000024")]
39 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
40 private bool <ThrowsException>k__BackingField;
41 }
42}
class f__AnonymousType0<< Count > j__TPar