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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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 Inheritance diagram for Terraria.Audio.CustomSoundStyle:
 Collaboration diagram for Terraria.Audio.CustomSoundStyle:Public Member Functions | |
| CustomSoundStyle (SoundEffect soundEffect, SoundType type=SoundType.Sound, float volume=1f, float pitchVariance=0f) | |
| CustomSoundStyle (SoundEffect[] soundEffects, SoundType type=SoundType.Sound, float volume=1f, float pitchVariance=0f) | |
| override SoundEffect | GetRandomSound () | 
| float | GetRandomPitch () | 
Properties | |
| override bool | IsTrackable [get, set] | 
| float | Volume [get, set] | 
| float | PitchVariance [get, set] | 
| SoundType | Type [get, set] | 
Static Private Member Functions | |
| static | CustomSoundStyle () | 
Private Attributes | |
| readonly SoundEffect[] | _soundEffects | 
| float | _volume | 
| float | _pitchVariance | 
| SoundType | _type | 
Static Private Attributes | |
| static readonly UnifiedRandom | Random | 
| static UnifiedRandom | _random | 
Definition at line 10 of file CustomSoundStyle.cs.