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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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This is the complete list of members for System.Net.Sockets.NetworkStream, including all inherited members.
| _activeReadWriteTask | System.IO.Stream | private | 
| _asyncActiveSemaphore | System.IO.Stream | private | 
| _cleanedUp | System.Net.Sockets.NetworkStream | private | 
| _closeTimeout | System.Net.Sockets.NetworkStream | private | 
| _currentReadTimeout | System.Net.Sockets.NetworkStream | private | 
| _currentWriteTimeout | System.Net.Sockets.NetworkStream | private | 
| _ownsSocket | System.Net.Sockets.NetworkStream | private | 
| _readable | System.Net.Sockets.NetworkStream | private | 
| _streamSocket | System.Net.Sockets.NetworkStream | private | 
| _writeable | System.Net.Sockets.NetworkStream | private | 
| BeginEndReadAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inlineprivate | 
| BeginEndWriteAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inlineprivate | 
| BeginRead(byte[] buffer, int offset, int size, AsyncCallback callback, object state) | System.Net.Sockets.NetworkStream | inline | 
| System::IO::Stream.BeginRead(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state) | System.IO.Stream | inlinevirtual | 
| BeginReadInternal(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm) | System.IO.Stream | inlinepackage | 
| BeginWrite(byte[] buffer, int offset, int size, AsyncCallback callback, object state) | System.Net.Sockets.NetworkStream | inline | 
| System::IO::Stream.BeginWrite(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state) | System.IO.Stream | inlinevirtual | 
| BeginWriteInternal(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm) | System.IO.Stream | inlinepackage | 
| BlockingBeginRead(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state) | System.IO.Stream | inlinepackage | 
| BlockingBeginWrite(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state) | System.IO.Stream | inlinepackage | 
| BlockingEndRead(global::System.IAsyncResult asyncResult) | System.IO.Stream | inlinepackagestatic | 
| BlockingEndWrite(global::System.IAsyncResult asyncResult) | System.IO.Stream | inlinepackagestatic | 
| CanRead | System.Net.Sockets.NetworkStream | |
| CanSeek | System.Net.Sockets.NetworkStream | |
| CanTimeout | System.Net.Sockets.NetworkStream | |
| CanWrite | System.Net.Sockets.NetworkStream | |
| Close(int timeout) | System.Net.Sockets.NetworkStream | inline | 
| System::IO::Stream.Close() | System.IO.Stream | inlinevirtual | 
| CopyTo(Stream destination) | System.IO.Stream | inline | 
| CopyTo(Stream destination, int bufferSize) | System.IO.Stream | inlinevirtual | 
| DataAvailable | System.Net.Sockets.NetworkStream | |
| Dispose(bool disposing) | System.Net.Sockets.NetworkStream | inlineprotectedvirtual | 
| System::IO::Stream.Dispose() | System.IO.Stream | inline | 
| EndRead(IAsyncResult asyncResult) | System.Net.Sockets.NetworkStream | inline | 
| System::IO::Stream.EndRead(global::System.IAsyncResult asyncResult) | System.IO.Stream | inlinevirtual | 
| EndWrite(IAsyncResult asyncResult) | System.Net.Sockets.NetworkStream | inline | 
| System::IO::Stream.EndWrite(global::System.IAsyncResult asyncResult) | System.IO.Stream | inlinevirtual | 
| EnsureAsyncActiveSemaphoreInitialized() | System.IO.Stream | inlinepackage | 
| Finalize() | System.Net.Sockets.NetworkStream | inlineprotected | 
| FinishTrackingAsyncOperation() | System.IO.Stream | inlineprivate | 
| FinishWriteAsync(global::System.Threading.Tasks.Task writeTask, byte[] localBuffer) | System.IO.Stream | inlineprivate | 
| Flush() | System.Net.Sockets.NetworkStream | inline | 
| FlushAsync(CancellationToken cancellationToken) | System.Net.Sockets.NetworkStream | inline | 
| System::IO::Stream.FlushAsync(global::System.Threading.CancellationToken cancellationToken) | System.IO.Stream | inlinevirtual | 
| GetCopyBufferSize() | System.IO.Stream | inlineprivate | 
| HasOverriddenBeginEndRead() | System.IO.Stream | inlineprivate | 
| HasOverriddenBeginEndWrite() | System.IO.Stream | inlineprivate | 
| InternalSocket | System.Net.Sockets.NetworkStream | package | 
| Length | System.Net.Sockets.NetworkStream | |
| Method_Internal_Static_ValueTask_1_Int32_Task_1_Int32_Byte_Memory_1_Byte_0(global::System.Threading.Tasks.Task< int > readTask, byte[] localBuffer, global::System.Memory< byte > localDestination) | System.IO.Stream | inlinepackagestatic | 
| NetworkStream(Socket socket) | System.Net.Sockets.NetworkStream | inline | 
| NetworkStream(Socket socket, bool ownsSocket) | System.Net.Sockets.NetworkStream | inline | 
| NetworkStream(Socket socket, FileAccess access, bool ownsSocket) | System.Net.Sockets.NetworkStream | inline | 
| Null | System.IO.Stream | static | 
| Position | System.Net.Sockets.NetworkStream | |
| Read(byte[] buffer, int offset, int size) | System.Net.Sockets.NetworkStream | inline | 
| Read(Span< byte > destination) | System.Net.Sockets.NetworkStream | inline | 
| System::IO::Stream.Read(global::System.Span< byte > buffer) | System.IO.Stream | inlinevirtual | 
| ReadAsync(byte[] buffer, int offset, int size, CancellationToken cancellationToken) | System.Net.Sockets.NetworkStream | inline | 
| ReadAsync(Memory< byte > buffer, CancellationToken cancellationToken) | System.Net.Sockets.NetworkStream | inline | 
| System::IO::Stream.ReadAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inline | 
| System::IO::Stream.ReadAsync(byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken) | System.IO.Stream | inlinevirtual | 
| System::IO::Stream.ReadAsync(global::System.Memory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken)) | System.IO.Stream | inlinevirtual | 
| ReadByte() | System.Net.Sockets.NetworkStream | inlinevirtual | 
| ReadTimeout | System.Net.Sockets.NetworkStream | |
| RunReadWriteTask(Stream.ReadWriteTask readWriteTask) | System.IO.Stream | inlineprivate | 
| RunReadWriteTaskWhenReady(global::System.Threading.Tasks.Task asyncWaiter, Stream.ReadWriteTask readWriteTask) | System.IO.Stream | inlineprivate | 
| Seek(long offset, SeekOrigin origin) | System.Net.Sockets.NetworkStream | inline | 
| SetLength(long value) | System.Net.Sockets.NetworkStream | inline | 
| SetSocketTimeoutOption(SocketShutdown mode, int timeout, bool silent) | System.Net.Sockets.NetworkStream | inlinepackage | 
| Stream() | System.IO.Stream | inlineprotected | 
| Stream() | System.IO.Stream | inlineprivatestatic | 
| Write(byte[] buffer, int offset, int size) | System.Net.Sockets.NetworkStream | inline | 
| Write(ReadOnlySpan< byte > source) | System.Net.Sockets.NetworkStream | inline | 
| System::IO::Stream.Write(global::System.ReadOnlySpan< byte > buffer) | System.IO.Stream | inlinevirtual | 
| WriteAsync(byte[] buffer, int offset, int size, CancellationToken cancellationToken) | System.Net.Sockets.NetworkStream | inline | 
| WriteAsync(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken) | System.Net.Sockets.NetworkStream | inline | 
| System::IO::Stream.WriteAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inline | 
| System::IO::Stream.WriteAsync(byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken) | System.IO.Stream | inlinevirtual | 
| System::IO::Stream.WriteAsync(global::System.ReadOnlyMemory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken)) | System.IO.Stream | inlinevirtual | 
| WriteByte(byte value) | System.Net.Sockets.NetworkStream | inlinevirtual | 
| WriteTimeout | System.Net.Sockets.NetworkStream |