terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ State

AssetState ReLogic.Content.Asset< T >.State
getsetprivate set

Implements ReLogic.Content.IAsset.

Definition at line 122 of file Asset.cs.

123 {
125 [global::Cpp2ILInjected.Token(Token = "0x60053C0")]
126 [global::Cpp2ILInjected.Address(RVA = "0x17F4F04", Offset = "0x17F4F04", Length = "0x8")]
127 [global::Cpp2ILInjected.CallAnalysis.DeduplicatedMethod]
128 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
129 get
130 {
131 throw null;
132 }
134 [global::Cpp2ILInjected.Token(Token = "0x60053C1")]
135 [global::Cpp2ILInjected.Address(RVA = "0x17F4F0C", Offset = "0x17F4F0C", Length = "0x8")]
136 [global::Cpp2ILInjected.CallAnalysis.DeduplicatedMethod]
137 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
138 private set
139 {
140 throw null;
141 }
142 }
class f__AnonymousType0<< Count > j__TPar