terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Name

string ReLogic.Content.Asset< T >.Name
getsetprivate set

Implements ReLogic.Content.IAsset.

Definition at line 21 of file Asset.cs.

22 {
24 [global::Cpp2ILInjected.Token(Token = "0x60053BD")]
25 [global::Cpp2ILInjected.Address(RVA = "0x17F4ECC", Offset = "0x17F4ECC", Length = "0x8")]
26 [global::Cpp2ILInjected.CallAnalysis.DeduplicatedMethod]
27 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
28 get
29 {
30 throw null;
31 }
33 [global::Cpp2ILInjected.Token(Token = "0x60053BE")]
34 [global::Cpp2ILInjected.Address(RVA = "0x17F4ED4", Offset = "0x17F4ED4", Length = "0x8")]
35 [global::Cpp2ILInjected.CallAnalysis.DeduplicatedMethod]
36 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
37 private set
38 {
39 throw null;
40 }
41 }
class f__AnonymousType0<< Count > j__TPar