terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Value

T ReLogic.Content.Asset< T >.Value
getsetprivate set

Definition at line 191 of file Asset.cs.

192 {
194 [global::Cpp2ILInjected.Token(Token = "0x60053C6")]
195 [global::Cpp2ILInjected.Address(RVA = "0x17F4F38", Offset = "0x17F4F38", Length = "0x8")]
196 [global::Cpp2ILInjected.CallAnalysis.DeduplicatedMethod]
197 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
198 get
199 {
200 throw null;
201 }
203 [global::Cpp2ILInjected.Token(Token = "0x60053C7")]
204 [global::Cpp2ILInjected.Address(RVA = "0x17F4F40", Offset = "0x17F4F40", Length = "0x8")]
205 [global::Cpp2ILInjected.CallAnalysis.DeduplicatedMethod]
206 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
207 private set
208 {
209 throw null;
210 }
211 }
class f__AnonymousType0<< Count > j__TPar