terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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NetworkInterfaceFactoryPal.cs
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1using System;
4
6{
7 [global::Cpp2ILInjected.Token(Token = "0x20002C1")]
8 internal static class NetworkInterfaceFactoryPal
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x60012C1")]
11 [global::Cpp2ILInjected.Address(RVA = "0x1E20458", Offset = "0x1E20458", Length = "0x48")]
12 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(SystemNetworkInterface), Member = ".cctor", ReturnType = typeof(void))]
13 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
14 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(UnixNetworkInterfaceFactoryPal), Member = "Create", ReturnType = typeof(NetworkInterfaceFactory))]
15 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(NotImplementedException), Member = ".ctor", ReturnType = typeof(void))]
16 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 4)]
18 {
19 throw null;
20 }
21 }
22}
class f__AnonymousType0<< Count > j__TPar