terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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NetworkInterfaceFactory.cs
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1using System;
4
6{
7 [global::Cpp2ILInjected.Token(Token = "0x20002C0")]
8 internal abstract class NetworkInterfaceFactory
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x60012BE")]
12
13 [global::Cpp2ILInjected.Token(Token = "0x60012BF")]
14 [global::Cpp2ILInjected.Address(RVA = "0x1E20454", Offset = "0x1E20454", Length = "0x4")]
15 [global::Cpp2ILInjected.CallAnalysis.CallAnalysisNotSupported]
16 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
18 {
19 throw null;
20 }
21
22 [global::Cpp2ILInjected.Token(Token = "0x60012C0")]
23 [global::Cpp2ILInjected.Address(RVA = "0x1E204A0", Offset = "0x1E204A0", Length = "0x8")]
24 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
25 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
27 {
28 throw null;
29 }
30 }
31}
class f__AnonymousType0<< Count > j__TPar