BeginRenderExtraOverlays(int displayIndex) | UnityEngine.Canvas | inlineprivatestatic |
Behaviour() | UnityEngine.Behaviour | inline |
Canvas() | UnityEngine.Canvas | inline |
CheckNullArgument(object arg, string message) | UnityEngine.Object | inlineprivatestatic |
cloneDestroyedMessage | UnityEngine.Object | privatestatic |
CompareBaseObjects(Object lhs, Object rhs) | UnityEngine.Object | inlineprivatestatic |
Component() | UnityEngine.Component | inline |
Destroy(Object obj, [DefaultValue("0.0F")] float t) | UnityEngine.Object | |
Destroy(Object obj) | UnityEngine.Object | inlinestatic |
DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets) | UnityEngine.Object | |
DestroyImmediate(Object obj) | UnityEngine.Object | inlinestatic |
DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target) | UnityEngine.Object | |
enabled | UnityEngine.Behaviour | |
EndRenderExtraOverlays(int displayIndex) | UnityEngine.Canvas | inlineprivatestatic |
Equals(object other) | UnityEngine.Object | inline |
externBeginRenderOverlays | UnityEngine.Canvas | packagestatic |
externEndRenderOverlays | UnityEngine.Canvas | packagestatic |
externRenderOverlaysBefore | UnityEngine.Canvas | packagestatic |
FindObjectFromInstanceID(int instanceID) | UnityEngine.Object | package |
FindObjectsOfType(Type type, bool includeInactive) | UnityEngine.Object | |
FindObjectsOfType< T >() | UnityEngine.Object | inlinestatic |
ForceUpdateCanvases() | UnityEngine.Canvas | inlinestatic |
gameObject | UnityEngine.Component | |
get_renderingDisplaySize_Injected(out Vector2 ret) | UnityEngine.Canvas | private |
GetCachedPtr() | UnityEngine.Object | inlineprivate |
GetComponent(Type type) | UnityEngine.Component | inline |
GetComponent< T >() | UnityEngine.Component | inline |
GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue) | UnityEngine.Component | package |
GetComponentInChildren(Type t, bool includeInactive) | UnityEngine.Component | inline |
GetComponentInChildren< T >() | UnityEngine.Component | inline |
GetComponentInParent(Type t, bool includeInactive) | UnityEngine.Component | inline |
GetComponentInParent< T >() | UnityEngine.Component | inline |
GetComponents(Type type, List< Component > results) | UnityEngine.Component | inline |
GetComponents< T >(List< T > results) | UnityEngine.Component | inline |
GetComponents< T >() | UnityEngine.Component | inline |
GetComponentsForListInternal(Type searchType, object resultList) | UnityEngine.Component | private |
GetComponentsInChildren< T >(bool includeInactive) | UnityEngine.Component | inline |
GetComponentsInChildren< T >(bool includeInactive, List< T > result) | UnityEngine.Component | inline |
GetComponentsInChildren< T >(List< T > results) | UnityEngine.Component | inline |
GetComponentsInParent< T >(bool includeInactive) | UnityEngine.Component | inline |
GetComponentsInParent< T >(bool includeInactive, List< T > results) | UnityEngine.Component | inline |
GetComponentsInParent< T >() | UnityEngine.Component | inline |
GetDefaultCanvasMaterial() | UnityEngine.Canvas | |
GetETC1SupportedCanvasMaterial() | UnityEngine.Canvas | |
GetHashCode() | UnityEngine.Object | inline |
GetInstanceID() | UnityEngine.Object | inline |
GetName([NotNull("NullExceptionObject")] Object obj) | UnityEngine.Object | private |
GetOffsetOfInstanceIDInCPlusPlusObject() | UnityEngine.Object | private |
hideFlags | UnityEngine.Object | |
Instantiate(Object original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
Instantiate(Object original) | UnityEngine.Object | inlinestatic |
Instantiate< T >(T original) | UnityEngine.Object | inlinestatic |
Instantiate< T >(T original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
Internal_CloneSingle([NotNull("NullExceptionObject")] Object data) | UnityEngine.Object | private |
Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) | UnityEngine.Object | inlineprivatestatic |
Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot) | UnityEngine.Object | private |
isActiveAndEnabled | UnityEngine.Behaviour | |
IsNativeObjectAlive(Object o) | UnityEngine.Object | inlineprivatestatic |
isRootCanvas | UnityEngine.Canvas | |
k__BackingField | UnityEngine.Canvas | privatestatic |
k__BackingField | UnityEngine.Canvas | privatestatic |
k__BackingField | UnityEngine.Canvas | privatestatic |
m_CachedPtr | UnityEngine.Object | private |
name | UnityEngine.Object | |
Object() | UnityEngine.Object | inline |
Object() | UnityEngine.Object | inlineprivatestatic |
objectIsNullMessage | UnityEngine.Object | privatestatic |
OffsetOfInstanceIDInCPlusPlusObject | UnityEngine.Object | packagestatic |
operator bool(Object exists) | UnityEngine.Object | inlinestatic |
operator!=(Object x, Object y) | UnityEngine.Object | inlinestatic |
operator==(Object x, Object y) | UnityEngine.Object | inlinestatic |
overrideSorting | UnityEngine.Canvas | |
pixelPerfect | UnityEngine.Canvas | |
preWillRenderCanvases | UnityEngine.Canvas | staticremovable |
referencePixelsPerUnit | UnityEngine.Canvas | |
RenderExtraOverlaysBefore(int displayIndex, int sortingOrder) | UnityEngine.Canvas | inlineprivatestatic |
renderingDisplaySize | UnityEngine.Canvas | |
renderMode | UnityEngine.Canvas | |
renderOrder | UnityEngine.Canvas | |
rootCanvas | UnityEngine.Canvas | |
scaleFactor | UnityEngine.Canvas | |
SendPreWillRenderCanvases() | UnityEngine.Canvas | inlineprivatestatic |
SendWillRenderCanvases() | UnityEngine.Canvas | inlineprivatestatic |
SetName([NotNull("NullExceptionObject")] Object obj, string name) | UnityEngine.Object | private |
sortingLayerID | UnityEngine.Canvas | |
sortingOrder | UnityEngine.Canvas | |
targetDisplay | UnityEngine.Canvas | |
ToString() | UnityEngine.Object | inline |
ToString(Object obj) | UnityEngine.Object | private |
transform | UnityEngine.Component | |
willRenderCanvases | UnityEngine.Canvas | staticremovable |
WillRenderCanvases() | UnityEngine.Canvas | |
worldCamera | UnityEngine.Canvas | |