terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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AssemblyInfo.cs
Go to the documentation of this file.
1using System;
8
9[assembly: AssemblyVersion("4.0.0.0")]
10[assembly: InternalsVisibleTo("System, PublicKey=00240000048000009400000006020000002400005253413100040000010001008D56C76F9E8649383049F383C44BE0EC204181822A6C31CF5EB7EF486944D032188EA1D3920763712CCB12D75FB77E9811149E6148E5D32FBAAB37611C1878DDC19E20EF135D0CB2CFF2BFEC3D115810C3D9069638FE4BE215DBF795861920E5AB6F7DB2E2CEEF136AC23D5DD2BF031700AEC232F6C6B1C785B4305C123B37AB")]
11[assembly: NeutralResourcesLanguage("en-US")]
12[assembly: ComVisible(false)]
13[assembly: CLSCompliant(true)]
14[assembly: AssemblyTitle("Mono.Security.dll")]
15[assembly: AssemblyProduct("MONO CLI")]
16[assembly: AssemblyDescription("Mono.Security.dll")]
17[assembly: AssemblyCopyright("(c) 2003-2004 Various Authors")]
18[assembly: AssemblyCompany("MONO development team")]
19[assembly: AssemblyDelaySign(true)]
20[assembly: global::Cpp2ILInjected.Token(Token = "0x20000001")]
class f__AnonymousType0<< Count > j__TPar