This is the complete list of members for Telepathy.Server, including all inherited members.
| Active | Telepathy.Server | |
| Cleanup() | Telepathy.Server | inlineprivate |
| clients | Telepathy.Server | private |
| Common() | Telepathy.Common | inlineprotected |
| Common() | Telepathy.Common | inlineprivatestatic |
| counter | Telepathy.Server | privatestatic |
| Disconnect(int connectionId) | Telepathy.Server | inline |
| GetClientAddress(int connectionId) | Telepathy.Server | inline |
| GetNextMessage(out Message message) | Telepathy.Common | inline |
| header | Telepathy.Common | privatestatic |
| Listen(int port) | Telepathy.Server | inlineprivate |
| listener | Telepathy.Server | |
| listenerThread | Telepathy.Server | private |
| MaxMessageSize | Telepathy.Common | |
| messageQueueSizeWarning | Telepathy.Common | static |
| NextConnectionId(TcpClient newClient) | Telepathy.Server | inlineprivate |
| NoDelay | Telepathy.Common | |
| payload | Telepathy.Common | privatestatic |
| ReadMessageBlocking(NetworkStream stream, int MaxMessageSize, out byte[] content) | Telepathy.Common | inlineprotectedstatic |
| ReceiveLoop(int connectionId, TcpClient client, ConcurrentQueue< Message > receiveQueue, int MaxMessageSize) | Telepathy.Common | inlineprotectedstatic |
| receiveQueue | Telepathy.Common | protected |
| ReceiveQueueCount | Telepathy.Common | |
| Send(int connectionId, byte[] data, int length) | Telepathy.Server | inline |
| SendLoop(int connectionId, TcpClient client, SafeQueue< byte[]> sendQueue, ManualResetEvent sendPending) | Telepathy.Common | inlineprotectedstatic |
| SendMessagesBlocking(NetworkStream stream, byte[][] messages) | Telepathy.Common | inlineprotectedstatic |
| SendTimeout | Telepathy.Common | |
| Server() | Telepathy.Server | inline |
| Start(int port) | Telepathy.Server | inline |
| Stop() | Telepathy.Server | inline |