This is the complete list of members for Telepathy.Server, including all inherited members.
Active | Telepathy.Server | |
Cleanup() | Telepathy.Server | inlineprivate |
clients | Telepathy.Server | private |
Common() | Telepathy.Common | inlineprotected |
Common() | Telepathy.Common | inlineprivatestatic |
counter | Telepathy.Server | privatestatic |
Disconnect(int connectionId) | Telepathy.Server | inline |
GetClientAddress(int connectionId) | Telepathy.Server | inline |
GetNextMessage(out Message message) | Telepathy.Common | inline |
header | Telepathy.Common | privatestatic |
Listen(int port) | Telepathy.Server | inlineprivate |
listener | Telepathy.Server | |
listenerThread | Telepathy.Server | private |
MaxMessageSize | Telepathy.Common | |
messageQueueSizeWarning | Telepathy.Common | static |
NextConnectionId(TcpClient newClient) | Telepathy.Server | inlineprivate |
NoDelay | Telepathy.Common | |
payload | Telepathy.Common | privatestatic |
ReadMessageBlocking(NetworkStream stream, int MaxMessageSize, out byte[] content) | Telepathy.Common | inlineprotectedstatic |
ReceiveLoop(int connectionId, TcpClient client, ConcurrentQueue< Message > receiveQueue, int MaxMessageSize) | Telepathy.Common | inlineprotectedstatic |
receiveQueue | Telepathy.Common | protected |
ReceiveQueueCount | Telepathy.Common | |
Send(int connectionId, byte[] data, int length) | Telepathy.Server | inline |
SendLoop(int connectionId, TcpClient client, SafeQueue< byte[]> sendQueue, ManualResetEvent sendPending) | Telepathy.Common | inlineprotectedstatic |
SendMessagesBlocking(NetworkStream stream, byte[][] messages) | Telepathy.Common | inlineprotectedstatic |
SendTimeout | Telepathy.Common | |
Server() | Telepathy.Server | inline |
Start(int port) | Telepathy.Server | inline |
Stop() | Telepathy.Server | inline |