terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ triggers

List<EventTrigger.Entry> UnityEngine.EventSystems.EventTrigger.triggers
getset

Definition at line 47 of file EventTrigger.cs.

48 {
49 [global::Cpp2ILInjected.Token(Token = "0x6000605")]
50 [global::Cpp2ILInjected.Address(RVA = "0x1FE5FE0", Offset = "0x1FE5FE0", Length = "0x78")]
51 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(EventTrigger), Member = "Execute", MemberParameters = new object[]
52 {
53 typeof(EventTriggerType),
54 typeof(BaseEventData)
55 }, ReturnType = typeof(void))]
56 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 3)]
57 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(List<object>), Member = ".ctor", ReturnType = typeof(void))]
58 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 3)]
59 get
60 {
61 throw null;
62 }
63 [global::Cpp2ILInjected.Token(Token = "0x6000606")]
64 [global::Cpp2ILInjected.Address(RVA = "0x1FE6068", Offset = "0x1FE6068", Length = "0x8")]
65 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
66 set
67 {
68 throw null;
69 }
70 }
class f__AnonymousType0<< Count > j__TPar