terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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TraceSwitch.cs
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1using System;
6
7namespace System.Diagnostics
8{
10 [global::Cpp2ILInjected.Token(Token = "0x20000D4")]
11 public class TraceSwitch : Switch
12 {
13 [global::Cpp2ILInjected.Token(Token = "0x60004D7")]
14 [global::Cpp2ILInjected.Address(RVA = "0x1EC7394", Offset = "0x1EC7394", Length = "0x6C")]
15 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(CompModSwitches), Member = "get_EventLog", ReturnType = typeof(TraceSwitch))]
16 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(ReflectPropertyDescriptor), Member = ".cctor", ReturnType = typeof(void))]
17 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(RuntimeLicenseContext), Member = ".cctor", ReturnType = typeof(void))]
18 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 4)]
19 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Switch), Member = ".ctor", MemberParameters = new object[]
20 {
21 typeof(string),
22 typeof(string)
23 }, ReturnType = typeof(void))]
24 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
25 public TraceSwitch(string displayName, string description)
26 {
27 throw null;
28 }
29 }
30}
class f__AnonymousType0<< Count > j__TPar
readonly string description
Definition Switch.cs:102
readonly string displayName
Definition Switch.cs:106
TraceSwitch(string displayName, string description)