terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.SocialPlatforms.Impl.LocalUser Class Reference
+ Inheritance diagram for UnityEngine.SocialPlatforms.Impl.LocalUser:
+ Collaboration diagram for UnityEngine.SocialPlatforms.Impl.LocalUser:

Public Member Functions

 LocalUser ()
 
void Authenticate (Action< bool > callback)
 
void SetAuthenticated (bool value)
 
void SetUnderage (bool value)
 
override string ToString ()
 
void SetUserName (string name)
 
void SetUserID (string id)
 
void SetImage (Texture2D image)
 

Protected Attributes

string m_UserName
 
string m_ID
 
bool m_IsFriend
 
UserState m_State
 
Texture2D m_Image
 

Properties

bool authenticated [get, set]
 
string userName [get, set]
 
string id [get, set]
 
bool isFriend [get, set]
 
UserState state [get, set]
 

Private Attributes

IUserProfile[] m_Friends
 
bool m_Authenticated
 
bool m_Underage
 
string m_legacyID
 
string m_gameID
 

Detailed Description

Definition at line 8 of file LocalUser.cs.


The documentation for this class was generated from the following file: