terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IChannelReceiver.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Runtime.InteropServices
;
3
using
Cpp2ILInjected
;
4
5
namespace
System.Runtime.Remoting.Channels
6
{
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[global::System.Runtime.InteropServices.ComVisible(
true
)]
8
[global::Cpp2ILInjected.Token(Token =
"0x200037E"
)]
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public
interface
IChannelReceiver
:
IChannel
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{
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[global::Cpp2ILInjected.Token(Token =
"0x17000371"
)]
12
object
ChannelData
13
{
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[global::Cpp2ILInjected.Token(Token =
"0x6001D46"
)]
15
get
;
16
}
17
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[global::Cpp2ILInjected.Token(Token =
"0x6001D47"
)]
19
void
StartListening
(
object
data);
20
}
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}
System.Runtime.Remoting.ChannelData
Definition
ChannelData.cs:12
System.Runtime.Remoting.Channels.IChannelReceiver.StartListening
void StartListening(object data)
System.Runtime.Remoting.Channels.IChannelReceiver
Definition
IChannelReceiver.cs:10
System.Runtime.Remoting.Channels.IChannel
Definition
IChannel.cs:10
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.Runtime.InteropServices
Definition
_Activator.cs:5
System.Runtime.Remoting.Channels
Definition
AsyncRequest.cs:7
System
Definition
__Il2CppComDelegate.cs:6
source
mscorlib
System
Runtime
Remoting
Channels
IChannelReceiver.cs
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1.10.0