terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Static Public Member Functions | |
static void | StartForceLoad () |
static void | ForceLoadThread (object threadContext) |
static void | LaunchGame (string[] args, bool monoArgs=false) |
Static Public Attributes | |
static bool | IsXna |
static bool | IsFna |
static bool | IsMono |
const bool | IsDebug = false |
static Dictionary< string, string > | LaunchParameters |
static string | SavePath |
const string | TerrariaSaveFolderPath = "Terraria" |
static bool | LoadedEverything |
static IntPtr | JitForcedMethodCache |
Properties | |
static float | LoadedPercentage [get, set] |
Static Private Member Functions | |
static void | ForceJITOnAssembly (Assembly assembly) |
static void | ForceStaticInitializers (Assembly assembly) |
static void | ForceLoadAssembly (Assembly assembly, bool initializeStaticMembers) |
static void | ForceLoadAssembly (string name, bool initializeStaticMembers) |
static void | SetupLogging () |
static void | InitializeConsoleOutput () |
static void | DisplayException (Exception e) |
static | Program () |
Static Private Attributes | |
static int | ThingsToLoad |
static int | ThingsLoaded |
Definition at line 21 of file Program.cs.