terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.Program Class Reference
+ Collaboration diagram for Terraria.Program:

Static Public Member Functions

static void StartForceLoad ()
 
static void ForceLoadThread (object threadContext)
 
static void LaunchGame (string[] args, bool monoArgs=false)
 

Static Public Attributes

static bool IsXna
 
static bool IsFna
 
static bool IsMono
 
const bool IsDebug = false
 
static Dictionary< string, string > LaunchParameters
 
static string SavePath
 
const string TerrariaSaveFolderPath = "Terraria"
 
static bool LoadedEverything
 
static IntPtr JitForcedMethodCache
 

Properties

static float LoadedPercentage [get, set]
 

Static Private Member Functions

static void ForceJITOnAssembly (Assembly assembly)
 
static void ForceStaticInitializers (Assembly assembly)
 
static void ForceLoadAssembly (Assembly assembly, bool initializeStaticMembers)
 
static void ForceLoadAssembly (string name, bool initializeStaticMembers)
 
static void SetupLogging ()
 
static void InitializeConsoleOutput ()
 
static void DisplayException (Exception e)
 
static Program ()
 

Static Private Attributes

static int ThingsToLoad
 
static int ThingsLoaded
 

Detailed Description

Definition at line 21 of file Program.cs.


The documentation for this class was generated from the following file: