terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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PresentInterval.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
Microsoft.Xna.Framework.Graphics
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x2000385"
)]
7
public
enum
PresentInterval
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{
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[global::Cpp2ILInjected.Token(Token =
"0x4002631"
)]
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Default
,
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[global::Cpp2ILInjected.Token(Token =
"0x4002632"
)]
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One
,
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[global::Cpp2ILInjected.Token(Token =
"0x4002633"
)]
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Two
,
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[global::Cpp2ILInjected.Token(Token =
"0x4002634"
)]
16
Immediate
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Microsoft.Xna.Framework.Graphics.PresentInterval
PresentInterval
Definition
PresentInterval.cs:8
Microsoft.Xna.Framework.Graphics.PresentInterval.Immediate
@ Immediate
Microsoft.Xna.Framework.Graphics.PresentInterval.Default
@ Default
Microsoft.Xna.Framework.Graphics.PresentInterval.Two
@ Two
Microsoft.Xna.Framework.Graphics.Blend.One
@ One
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:5
System
Definition
__Il2CppComDelegate.cs:6
source
Microsoft
Xna
Framework
Graphics
PresentInterval.cs
Generated by
1.10.0