terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.Shaders.WaterShaderData.Ripple Struct Reference
+ Collaboration diagram for Terraria.GameContent.Shaders.WaterShaderData.Ripple:

Public Member Functions

 Ripple (Vector2 position, Color waveData, Vector2 size, RippleShape shape, float rotation)
 

Static Public Member Functions

static Ripple ()
 

Public Attributes

readonly Vector2 Position
 
readonly Color WaveData
 
readonly Vector2 Size
 
readonly RippleShape Shape
 
readonly float Rotation
 

Properties

Rectangle SourceRectangle [get, set]
 

Static Private Attributes

static readonly Rectangle[] RIPPLE_SHAPE_SOURCE_RECTS
 

Detailed Description

Definition at line 639 of file WaterShaderData.cs.


The documentation for this struct was generated from the following file: