terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
UnityEngine.Logger Class Reference
+ Inheritance diagram for UnityEngine.Logger:
+ Collaboration diagram for UnityEngine.Logger:

Public Member Functions

 Logger (ILogHandler logHandler)
 
bool IsLogTypeAllowed (LogType logType)
 
void Log (LogType logType, object message)
 
void Log (LogType logType, object message, Object context)
 
void LogError (string tag, object message)
 
void LogException (Exception exception, Object context)
 
void LogFormat (LogType logType, Object context, string format, params object[] args)
 

Properties

ILogHandler logHandler [get, set]
 
bool logEnabled [get, set]
 
LogType filterLogType [get, set]
 

Static Private Member Functions

static string GetString (object message)
 

Private Attributes

ILogHandler< logHandlerk__BackingField
 
bool< logEnabledk__BackingField
 
LogType< filterLogTypek__BackingField
 

Detailed Description

Definition at line 11 of file Logger.cs.


The documentation for this class was generated from the following file: