terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Threading.RegisteredWaitHandle Class Referencesealed
+ Inheritance diagram for System.Threading.RegisteredWaitHandle:
+ Collaboration diagram for System.Threading.RegisteredWaitHandle:

Public Member Functions

bool Unregister (WaitHandle waitObject)
 

Package Functions

 RegisteredWaitHandle (WaitHandle waitObject, WaitOrTimerCallback callback, object state, global::System.TimeSpan timeout, bool executeOnlyOnce)
 
void Wait (object state)
 

Private Member Functions

void DoCallBack (object timedOut)
 

Private Attributes

WaitHandle _waitObject
 
WaitOrTimerCallback _callback
 
object _state
 
WaitHandle _finalEvent
 
ManualResetEvent _cancelEvent
 
global::System.TimeSpan _timeout
 
int _callsInProcess
 
bool _executeOnlyOnce
 
bool _unregistered
 

Detailed Description

Definition at line 11 of file RegisteredWaitHandle.cs.


The documentation for this class was generated from the following file: