terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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WireUI_Layout Class Reference
+ Inheritance diagram for WireUI_Layout:
+ Collaboration diagram for WireUI_Layout:

Public Member Functions

 WireUI_Layout ()
 
void Save (BinaryWriter writer)
 
void Load (BinaryReader reader)
 
bool RefreshStyles (string specificStyle=null)
 

Static Public Member Functions

static void LoadReleaseLayout ()
 
static bool LoadReleaseLayout (byte[] data)
 
static bool IsList (Type value)
 

Public Attributes

Vector2 BackingTLOffset
 
Vector2 BackingBROffset
 
Panel_Layout Backing
 
Panel_Layout CutterBacking
 
ItemGrid_Layout ToolOptions
 
Vector2 CursorPanelOffset
 
Vector2 TouchPanelOffset
 
TransactionButton_Layout PlacementBacking
 
TransactionButton_Layout RemovalBacking
 
FadeString_Layout TooltipDisplay
 
string name
 

Static Public Attributes

static WireUI_Layout InstanceNormal
 
static WireUI_Layout Instance4Page
 

Properties

static WireUI_Layout Instance [get, set]
 

Private Member Functions

void Awake ()
 
void SaveFields (BinaryWriter writer, Type implementingType, object thisObject)
 
void LoadFields (BinaryReader reader, Type implementingType, object thisObject)
 
bool RefreshFields (Type implementingType, object thisObject, string specificStyle=null)
 

Static Private Member Functions

static void SerialiseAtPath (BinaryWriter writer, Transform root)
 

Static Private Attributes

static List< LayoutDefinitionUIDefinitions
 
static Dictionary< Type, bool > typesEncountered
 
static StringBuilder output
 

Detailed Description

Definition at line 8 of file WireUI_Layout.cs.


The documentation for this class was generated from the following file: