terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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RightSideHUDAnchor_Layouts Class Reference
+ Inheritance diagram for RightSideHUDAnchor_Layouts:
+ Collaboration diagram for RightSideHUDAnchor_Layouts:

Public Member Functions

 RightSideHUDAnchor_Layouts ()
 
void Save (BinaryWriter writer)
 
void Load (BinaryReader reader)
 
bool RefreshStyles (string specificStyle=null)
 

Static Public Member Functions

static void LoadReleaseLayout ()
 
static bool LoadReleaseLayout (byte[] data)
 
static bool IsList (Type value)
 

Public Attributes

Anchor_Layout StartAnchor
 
Anchor_Layout StartAnchor2
 
Anchor_Layout StartAnchorHorizontalBars
 
Anchor_Layout StartAnchorHorizontalBars2
 
Vector2 NonMapSpacing
 
float MapSpacing
 
float MapSpacingLarge
 
float EvemtSpacing
 
float BossBarSpacing
 
float StatusIndicatorSpacing
 
bool AllowMapMovement
 
string name
 

Static Public Attributes

static RightSideHUDAnchor_Layouts Instance
 

Private Member Functions

void Awake ()
 
void SaveFields (BinaryWriter writer, Type implementingType, object thisObject)
 
void LoadFields (BinaryReader reader, Type implementingType, object thisObject)
 
bool RefreshFields (Type implementingType, object thisObject, string specificStyle=null)
 

Static Private Member Functions

static void SerialiseAtPath (BinaryWriter writer, Transform root)
 

Static Private Attributes

static List< LayoutDefinitionUIDefinitions
 
static Dictionary< Type, bool > typesEncountered
 
static StringBuilder output
 

Detailed Description

Definition at line 7 of file RightSideHUDAnchor_Layouts.cs.


The documentation for this class was generated from the following file: