terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ InactiveSleepTime

TimeSpan Terraria.Server.Game.InactiveSleepTime
getset

Definition at line 58 of file Game.cs.

59 {
60 [global::Cpp2ILInjected.Token(Token = "0x600322A")]
61 [global::Cpp2ILInjected.Address(RVA = "0x132C020", Offset = "0x132C020", Length = "0x58")]
62 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
63 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
64 get
65 {
66 throw null;
67 }
68 [global::Cpp2ILInjected.Token(Token = "0x600322B")]
69 [global::Cpp2ILInjected.Address(RVA = "0x132C078", Offset = "0x132C078", Length = "0x4")]
70 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
71 set
72 {
73 throw null;
74 }
75 }