terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ IsFixedTimeStep

bool Terraria.Server.Game.IsFixedTimeStep
getset

Definition at line 90 of file Game.cs.

91 {
92 [global::Cpp2ILInjected.Token(Token = "0x600322D")]
93 [global::Cpp2ILInjected.Address(RVA = "0x132C084", Offset = "0x132C084", Length = "0x8")]
94 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
95 get
96 {
97 throw null;
98 }
99 [global::Cpp2ILInjected.Token(Token = "0x600322E")]
100 [global::Cpp2ILInjected.Address(RVA = "0x132C08C", Offset = "0x132C08C", Length = "0x4")]
101 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
102 set
103 {
104 throw null;
105 }
106 }