terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Microsoft.Xna.Framework.Input.GamePadButtons Member List

This is the complete list of members for Microsoft.Xna.Framework.Input.GamePadButtons, including all inherited members.

_buttonsMicrosoft.Xna.Framework.Input.GamePadButtonspackage
AMicrosoft.Xna.Framework.Input.GamePadButtons
BMicrosoft.Xna.Framework.Input.GamePadButtons
BackMicrosoft.Xna.Framework.Input.GamePadButtons
BigButtonMicrosoft.Xna.Framework.Input.GamePadButtons
Equals(object obj)Microsoft.Xna.Framework.Input.GamePadButtonsinline
GamePadButtons(Buttons buttons)Microsoft.Xna.Framework.Input.GamePadButtonsinline
GamePadButtons(params Buttons[] buttons)Microsoft.Xna.Framework.Input.GamePadButtonsinlinepackage
GetHashCode()Microsoft.Xna.Framework.Input.GamePadButtonsinline
LeftShoulderMicrosoft.Xna.Framework.Input.GamePadButtons
LeftStickMicrosoft.Xna.Framework.Input.GamePadButtons
operator!=(GamePadButtons left, GamePadButtons right)Microsoft.Xna.Framework.Input.GamePadButtonsinlinestatic
operator==(GamePadButtons left, GamePadButtons right)Microsoft.Xna.Framework.Input.GamePadButtonsinlinestatic
RightShoulderMicrosoft.Xna.Framework.Input.GamePadButtons
RightStickMicrosoft.Xna.Framework.Input.GamePadButtons
StartMicrosoft.Xna.Framework.Input.GamePadButtons
ToString()Microsoft.Xna.Framework.Input.GamePadButtonsinline
XMicrosoft.Xna.Framework.Input.GamePadButtons
YMicrosoft.Xna.Framework.Input.GamePadButtons