terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.Properties.Settings Class Referencesealed
+ Inheritance diagram for Terraria.Properties.Settings:
+ Collaboration diagram for Terraria.Properties.Settings:

Public Member Functions

 Settings ()
 
object GetPreviousVersion (string propertyName)
 
void Reload ()
 
void Reset ()
 
override void Save ()
 
virtual void Upgrade ()
 
void Initialize (SettingsContext context, SettingsPropertyCollection properties, SettingsProviderCollection providers)
 

Static Public Member Functions

static SettingsBase Synchronized (SettingsBase settingsBase)
 

Protected Member Functions

virtual void OnPropertyChanged (object sender, PropertyChangedEventArgs e)
 
virtual void OnSettingChanging (object sender, SettingChangingEventArgs e)
 
virtual void OnSettingsLoaded (object sender, SettingsLoadedEventArgs e)
 
virtual void OnSettingsSaving (object sender, CancelEventArgs e)
 

Properties

static Settings Default [get, set]
 
override SettingsContext Context [get, set]
 
override object this[string propertyName] [get, set]
 
override SettingsPropertyCollection Properties [get, set]
 
override SettingsPropertyValueCollection PropertyValues [get, set]
 
override SettingsProviderCollection Providers [get, set]
 
string SettingsKey [get, set]
 
PropertyChangedEventHandler PropertyChanged [set]
 
SettingChangingEventHandler SettingChanging [set]
 
SettingsLoadedEventHandler SettingsLoaded [set]
 
SettingsSavingEventHandler SettingsSaving [set]
 
bool IsSynchronized [get, set]
 

Static Private Member Functions

static Settings ()
 

Static Private Attributes

static Settings defaultInstance
 

Detailed Description

Definition at line 13 of file Settings.cs.


The documentation for this class was generated from the following files: