terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Runtime.Remoting.Messaging.LogicalCallContext Class Referencesealed
+ Inheritance diagram for System.Runtime.Remoting.Messaging.LogicalCallContext:
+ Collaboration diagram for System.Runtime.Remoting.Messaging.LogicalCallContext:

Classes

struct  Reader
 

Public Member Functions

void GetObjectData (global::System.Runtime.Serialization.SerializationInfo info, global::System.Runtime.Serialization.StreamingContext context)
 
object Clone ()
 
object GetData (string name)
 
void SetData (string name, object data)
 

Package Functions

 LogicalCallContext ()
 
 LogicalCallContext (global::System.Runtime.Serialization.SerializationInfo info, global::System.Runtime.Serialization.StreamingContext context)
 
void Merge (LogicalCallContext lc)
 

Properties

bool HasInfo [get, set]
 
bool HasUserData [get, set]
 
global::System.Collections.Hashtable Datastore [get, set]
 

Static Private Member Functions

static LogicalCallContext ()
 

Private Attributes

global::System.Collections.Hashtable m_Datastore
 
CallContextRemotingData m_RemotingData
 
CallContextSecurityData m_SecurityData
 
object m_HostContext
 
bool m_IsCorrelationMgr
 
Header[] _sendHeaders
 
Header[] _recvHeaders
 

Static Private Attributes

static global::System.Type s_callContextType
 
const string s_CorrelationMgrSlotName = "System.Diagnostics.Trace.CorrelationManagerSlot"
 

Detailed Description

Definition at line 15 of file LogicalCallContext.cs.


The documentation for this class was generated from the following file: