terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Rigidbody2D.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
UnityEngine.Bindings
;
4
5
namespace
UnityEngine
6
{
7
[
RequireComponent
(
typeof
(
Transform
))]
8
[
NativeHeader
(
"Modules/Physics2D/Public/Rigidbody2D.h"
)]
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[global::Cpp2ILInjected.Token(Token =
"0x2000004"
)]
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public
sealed
class
Rigidbody2D
:
Component
11
{
12
}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
UnityEngine.Component
Definition
Component.cs:20
UnityEngine.RequireComponent
Definition
RequireComponent.cs:12
UnityEngine.Rigidbody2D
Definition
Rigidbody2D.cs:11
UnityEngine.Transform
Definition
Transform.cs:20
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.Bindings
Definition
CodegenOptions.cs:5
UnityEngine
Definition
_AndroidJNIHelper.cs:8
source
UnityEngine.Physics2DModule
UnityEngine
Rigidbody2D.cs
Generated by
1.10.0