terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Net.ServicePointScheduler.d__32 Struct Reference
+ Inheritance diagram for System.Net.ServicePointScheduler.d__32:
+ Collaboration diagram for System.Net.ServicePointScheduler.d__32:

Public Attributes

 int
 
AsyncTaskMethodBuilder t__builder
 
 ServicePointScheduler
 

Private Member Functions

void MoveNext ()
 
void SetStateMachine (IAsyncStateMachine stateMachine)
 

Private Attributes

ValueTuple< ServicePointScheduler.ConnectionGroup, WebOperation >[]< operationArray > ValueTuple< ServicePointScheduler.ConnectionGroup, WebConnection, Task >[]< idleArray > List< Task >< taskList > Task< bool >< schedulerTaskbool< finalCleanup >
 
ConfiguredTaskAwaitable< Task >.ConfiguredTaskAwaiter u__1
 

Detailed Description

Definition at line 941 of file ServicePointScheduler.cs.


The documentation for this struct was generated from the following file: