terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ itemText

Text UnityEngine.UI.Dropdown.itemText
getset

Definition at line 81 of file Dropdown.cs.

82 {
83 [global::Cpp2ILInjected.Token(Token = "0x6000076")]
84 [global::Cpp2ILInjected.Address(RVA = "0x1FACAC0", Offset = "0x1FACAC0", Length = "0x8")]
85 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
86 get
87 {
88 throw null;
89 }
90 [global::Cpp2ILInjected.Token(Token = "0x6000077")]
91 [global::Cpp2ILInjected.Address(RVA = "0x1FABEC4", Offset = "0x1FABEC4", Length = "0x8")]
92 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
93 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Dropdown), Member = "RefreshShownValue", ReturnType = typeof(void))]
94 set
95 {
96 throw null;
97 }
98 }
class f__AnonymousType0<< Count > j__TPar