terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ captionText

Text UnityEngine.UI.Dropdown.captionText
getset

Definition at line 41 of file Dropdown.cs.

42 {
43 [global::Cpp2ILInjected.Token(Token = "0x6000072")]
44 [global::Cpp2ILInjected.Address(RVA = "0x1FACAA8", Offset = "0x1FACAA8", Length = "0x8")]
45 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
46 get
47 {
48 throw null;
49 }
50 [global::Cpp2ILInjected.Token(Token = "0x6000073")]
51 [global::Cpp2ILInjected.Address(RVA = "0x1FABEBC", Offset = "0x1FABEBC", Length = "0x8")]
52 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
53 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Dropdown), Member = "RefreshShownValue", ReturnType = typeof(void))]
54 set
55 {
56 throw null;
57 }
58 }
class f__AnonymousType0<< Count > j__TPar