terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ itemImage

Image UnityEngine.UI.Dropdown.itemImage
getset

Definition at line 101 of file Dropdown.cs.

102 {
103 [global::Cpp2ILInjected.Token(Token = "0x6000078")]
104 [global::Cpp2ILInjected.Address(RVA = "0x1FACAC8", Offset = "0x1FACAC8", Length = "0x8")]
105 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
106 get
107 {
108 throw null;
109 }
110 [global::Cpp2ILInjected.Token(Token = "0x6000079")]
111 [global::Cpp2ILInjected.Address(RVA = "0x1FACAD0", Offset = "0x1FACAD0", Length = "0x8")]
112 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
113 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Dropdown), Member = "RefreshShownValue", ReturnType = typeof(void))]
114 set
115 {
116 throw null;
117 }
118 }
class f__AnonymousType0<< Count > j__TPar