terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IGroupOptionButton.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
Microsoft.Xna.Framework.Graphics
;
4
5
namespace
Terraria.GameContent.UI.Elements
6
{
7
[global::Cpp2ILInjected.Token(Token =
"0x2000A90"
)]
8
public
interface
IGroupOptionButton
9
{
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[global::Cpp2ILInjected.Token(Token =
"0x6004FDC"
)]
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void
SetColorsBasedOnSelectionState
(
Color
pickedColor
,
Color
unpickedColor
,
float
opacityPicked
,
float
opacityNotPicked
);
12
13
[global::Cpp2ILInjected.Token(Token =
"0x6004FDD"
)]
14
void
SetBorderColor
(
Color
color);
15
}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
Terraria.GameContent.UI.Elements.IGroupOptionButton.SetColorsBasedOnSelectionState
void SetColorsBasedOnSelectionState(Color pickedColor, Color unpickedColor, float opacityPicked, float opacityNotPicked)
Terraria.GameContent.UI.Elements.IGroupOptionButton.SetBorderColor
void SetBorderColor(Color color)
Terraria.GameContent.UI.Elements.IGroupOptionButton
Definition
IGroupOptionButton.cs:9
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:5
System
Definition
__Il2CppComDelegate.cs:6
Terraria.GameContent.UI.Elements
Definition
EmoteButton.cs:14
Microsoft.Xna.Framework.Graphics.Color
Definition
Color.cs:54
source
Terraria
GameContent
UI
Elements
IGroupOptionButton.cs
Generated by
1.10.0