terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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DataUtility.cs
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1using System;
4
6{
7 [global::Cpp2ILInjected.Token(Token = "0x20000EB")]
8 public sealed class DataUtility
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x6000510")]
11 [global::Cpp2ILInjected.Address(RVA = "0x1F87AC0", Offset = "0x1F87AC0", Length = "0x4")]
12 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "GenerateSlicedSprite", MemberParameters = new object[] { "UnityEngine.UI.VertexHelper" }, ReturnType = typeof(void))]
13 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "GenerateTiledSprite", MemberParameters = new object[] { "UnityEngine.UI.VertexHelper" }, ReturnType = typeof(void))]
14 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
15 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Sprite), Member = "GetInnerUVs", ReturnType = typeof(Vector4))]
16 public static Vector4 GetInnerUV(Sprite sprite)
17 {
18 throw null;
19 }
20
21 [global::Cpp2ILInjected.Token(Token = "0x6000511")]
22 [global::Cpp2ILInjected.Address(RVA = "0x1F87AC4", Offset = "0x1F87AC4", Length = "0x4")]
23 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "GenerateSimpleSprite", MemberParameters = new object[]
24 {
25 "UnityEngine.UI.VertexHelper",
26 typeof(bool)
27 }, ReturnType = typeof(void))]
28 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "GenerateSlicedSprite", MemberParameters = new object[] { "UnityEngine.UI.VertexHelper" }, ReturnType = typeof(void))]
29 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "GenerateTiledSprite", MemberParameters = new object[] { "UnityEngine.UI.VertexHelper" }, ReturnType = typeof(void))]
30 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "GenerateFilledSprite", MemberParameters = new object[]
31 {
32 "UnityEngine.UI.VertexHelper",
33 typeof(bool)
34 }, ReturnType = typeof(void))]
35 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 4)]
36 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Sprite), Member = "GetOuterUVs", ReturnType = typeof(Vector4))]
37 public static Vector4 GetOuterUV(Sprite sprite)
38 {
39 throw null;
40 }
41
42 [global::Cpp2ILInjected.Token(Token = "0x6000512")]
43 [global::Cpp2ILInjected.Address(RVA = "0x1F87AC8", Offset = "0x1F87AC8", Length = "0x4")]
44 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "GetDrawingDimensions", MemberParameters = new object[] { typeof(bool) }, ReturnType = typeof(Vector4))]
45 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "GenerateSlicedSprite", MemberParameters = new object[] { "UnityEngine.UI.VertexHelper" }, ReturnType = typeof(void))]
46 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
47 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Sprite), Member = "GetPadding", ReturnType = typeof(Vector4))]
48 public static Vector4 GetPadding(Sprite sprite)
49 {
50 throw null;
51 }
52
53 [global::Cpp2ILInjected.Token(Token = "0x6000513")]
54 [global::Cpp2ILInjected.Address(RVA = "0x1F87ACC", Offset = "0x1F87ACC", Length = "0x48")]
55 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "get_preferredWidth", ReturnType = typeof(float))]
56 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "get_preferredHeight", ReturnType = typeof(float))]
57 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
58 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Sprite), Member = "get_border", ReturnType = typeof(Vector4))]
59 public static Vector2 GetMinSize(Sprite sprite)
60 {
61 throw null;
62 }
63 }
64}
class f__AnonymousType0<< Count > j__TPar
static Vector4 GetOuterUV(Sprite sprite)
static Vector4 GetPadding(Sprite sprite)
static Vector4 GetInnerUV(Sprite sprite)
static Vector2 GetMinSize(Sprite sprite)