terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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EntitySource_Mount.cs
Go to the documentation of this file.
1using System;
4
6{
7 [global::Cpp2ILInjected.Token(Token = "0x2000651")]
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x60036EF")]
11 [global::Cpp2ILInjected.Address(RVA = "0x141D43C", Offset = "0x141D43C", Length = "0x30")]
12 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Mount), Member = "GetProjectileSpawnSource", MemberParameters = new object[] { typeof(Player) }, ReturnType = typeof(IEntitySource))]
13 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
14 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
15 public EntitySource_Mount(Entity entity, int mountId)
16 {
17 throw null;
18 }
19
20 [global::Cpp2ILInjected.Token(Token = "0x4007800")]
21 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
23
24 [global::Cpp2ILInjected.Token(Token = "0x4007801")]
25 [global::Cpp2ILInjected.FieldOffset(Offset = "0x18")]
26 public readonly int MountId;
27 }
28}
class f__AnonymousType0<< Count > j__TPar
EntitySource_Mount(Entity entity, int mountId)