terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ compositionString

virtual string UnityEngine.EventSystems.BaseInput.compositionString
getset

Definition at line 11 of file BaseInput.cs.

12 {
13 [global::Cpp2ILInjected.Token(Token = "0x600064C")]
14 [global::Cpp2ILInjected.Address(RVA = "0x1FE7FEC", Offset = "0x1FE7FEC", Length = "0x8")]
15 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
16 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Input), Member = "get_compositionString", ReturnType = typeof(string))]
17 get
18 {
19 throw null;
20 }
21 }
class f__AnonymousType0<< Count > j__TPar