terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ imeCompositionMode

virtual IMECompositionMode UnityEngine.EventSystems.BaseInput.imeCompositionMode
getset

Definition at line 24 of file BaseInput.cs.

25 {
26 [global::Cpp2ILInjected.Token(Token = "0x600064D")]
27 [global::Cpp2ILInjected.Address(RVA = "0x1FE7FF4", Offset = "0x1FE7FF4", Length = "0x8")]
28 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
29 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Input), Member = "get_imeCompositionMode", ReturnType = typeof(IMECompositionMode))]
30 get
31 {
32 throw null;
33 }
34 [global::Cpp2ILInjected.Token(Token = "0x600064E")]
35 [global::Cpp2ILInjected.Address(RVA = "0x1FE7FFC", Offset = "0x1FE7FFC", Length = "0xC")]
36 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
37 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Input), Member = "set_imeCompositionMode", MemberParameters = new object[] { typeof(IMECompositionMode) }, ReturnType = typeof(void))]
38 set
39 {
40 throw null;
41 }
42 }
class f__AnonymousType0<< Count > j__TPar