terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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mousePosition
virtual
Vector2
UnityEngine.EventSystems.BaseInput.mousePosition
get
set
Definition at line
106
of file
BaseInput.cs
.
107
{
108
[global::Cpp2ILInjected.Token(Token =
"0x6000655"
)]
109
[global::Cpp2ILInjected.Address(RVA =
"0x1FE8044"
, Offset =
"0x1FE8044"
, Length =
"0x8"
)]
110
[global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
111
[global::Cpp2ILInjected.CallAnalysis.Calls(
Type
=
typeof
(Input), Member =
"get_mousePosition"
, ReturnType =
typeof
(Vector3))]
112
get
113
{
114
throw
null
;
115
}
116
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
System.Type
Definition
Type.cs:43
UnityEngine
EventSystems
BaseInput
Generated by
1.10.0