terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ mousePosition

virtual Vector2 UnityEngine.EventSystems.BaseInput.mousePosition
getset

Definition at line 106 of file BaseInput.cs.

107 {
108 [global::Cpp2ILInjected.Token(Token = "0x6000655")]
109 [global::Cpp2ILInjected.Address(RVA = "0x1FE8044", Offset = "0x1FE8044", Length = "0x8")]
110 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
111 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Input), Member = "get_mousePosition", ReturnType = typeof(Vector3))]
112 get
113 {
114 throw null;
115 }
116 }
class f__AnonymousType0<< Count > j__TPar