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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Collaboration diagram for Terraria.Social.Discord.DiscordRpc:Classes | |
| struct | DiscordUser |
| struct | EventHandlers |
| class | RichPresence |
| struct | RichPresenceStruct |
Public Types | |
| enum | Reply { No , Yes , Ignore } |
Public Member Functions | |
| static void | Initialize (string applicationId, ref DiscordRpc.EventHandlers handlers, bool autoRegister, string optionalSteamId) |
| static void | Shutdown () |
| static void | RunCallbacks () |
| static void | ClearPresence () |
| static void | Respond (string userId, DiscordRpc.Reply reply) |
| static void | UpdateHandlers (ref DiscordRpc.EventHandlers handlers) |
| DiscordRpc () | |
| delegate void | OnReadyInfo (ref DiscordRpc.DiscordUser connectedUser) |
| delegate void | OnDisconnectedInfo (int errorCode, string message) |
| delegate void | OnErrorInfo (int errorCode, string message) |
| delegate void | OnJoinInfo (string secret) |
| delegate void | OnSpectateInfo (string secret) |
| delegate void | OnRequestInfo (ref DiscordRpc.DiscordUser request) |
Static Public Member Functions | |
| static void | UpdatePresence (DiscordRpc.RichPresence presence) |
Private Member Functions | |
| static void | UpdatePresenceNative (ref DiscordRpc.RichPresenceStruct presence) |
Definition at line 12 of file DiscordRpc.cs.