terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
Terraria.Social.Discord.DiscordRpc Class Reference
+ Collaboration diagram for Terraria.Social.Discord.DiscordRpc:

Classes

struct  DiscordUser
 
struct  EventHandlers
 
class  RichPresence
 
struct  RichPresenceStruct
 

Public Types

enum  Reply { No , Yes , Ignore }
 

Public Member Functions

static void Initialize (string applicationId, ref DiscordRpc.EventHandlers handlers, bool autoRegister, string optionalSteamId)
 
static void Shutdown ()
 
static void RunCallbacks ()
 
static void ClearPresence ()
 
static void Respond (string userId, DiscordRpc.Reply reply)
 
static void UpdateHandlers (ref DiscordRpc.EventHandlers handlers)
 
 DiscordRpc ()
 
delegate void OnReadyInfo (ref DiscordRpc.DiscordUser connectedUser)
 
delegate void OnDisconnectedInfo (int errorCode, string message)
 
delegate void OnErrorInfo (int errorCode, string message)
 
delegate void OnJoinInfo (string secret)
 
delegate void OnSpectateInfo (string secret)
 
delegate void OnRequestInfo (ref DiscordRpc.DiscordUser request)
 

Static Public Member Functions

static void UpdatePresence (DiscordRpc.RichPresence presence)
 

Private Member Functions

static void UpdatePresenceNative (ref DiscordRpc.RichPresenceStruct presence)
 

Detailed Description

Definition at line 12 of file DiscordRpc.cs.


The documentation for this class was generated from the following file: