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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Collaboration diagram for GUIEquipment:Properties | |
| bool | collapsed [get, set] |
| bool | HasFocus [get, set] |
Private Types | |
| enum | EquipmentItemType { Armour , ArmourDye , ArmourVanity , Accessory , AccessoryDye , AccessoryVanity , QuickSlot , QuickSlotDye } |
Private Member Functions | |
| bool | ShouldShowMenu (GUIEquipment.EquipmentItemType type, int i) |
| void | ItemOver (Item[] inv, int index, GUIEquipment.EquipmentItemType equipmentType, int itemContext, ref int itemDragStart) |
| bool | CanBeStored (int context, Item checkItem, int slot) |
| void | DrawArmour () |
| void | DrawAccesories () |
| void | DrawQuickSlots () |
| void | DrawHeaders () |
| void | DrawArmourBonus () |
Private Attributes | |
| int | cursorOver |
| int | itemOver |
| int | itemDragStartArmour |
| int | itemDragStartArmourDye |
| int | itemDragStartArmourVanity |
| int | itemDragStartAccessory |
| int | itemDragStartAccessoryDye |
| int | itemDragStartAccessoryVanity |
| int | itemDragStartQuickSlot |
| int | itemDragStartQuickSlotDye |
| float | collapseAnimationTime |
| GUIEquipment.EquipmentItemType | lastItemTypeClicked |
| int | lastItemClicked |
| float | doubleClickTimer |
| bool | rightClickHeld |
| GUIEquipment.EquipmentItemType | itemType |
| int | itemPieceSelected |
| float | UnequipButtonScale |
| float | HideShowButtonScale |
| float | globalAnimationOffset |
| float | row1AnimationOffset |
| float | row2AnimationOffset |
| float | row1AnimationScale |
| float | row2AnimationScale |
| int | accOffset |
| float | ExpandButtonScale |
Definition at line 15 of file GUIEquipment.cs.