terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Properties | |
bool | collapsed [get, set] |
bool | HasFocus [get, set] |
Private Types | |
enum | EquipmentItemType { Armour , ArmourDye , ArmourVanity , Accessory , AccessoryDye , AccessoryVanity , QuickSlot , QuickSlotDye } |
Private Member Functions | |
bool | ShouldShowMenu (GUIEquipment.EquipmentItemType type, int i) |
void | ItemOver (Item[] inv, int index, GUIEquipment.EquipmentItemType equipmentType, int itemContext, ref int itemDragStart) |
bool | CanBeStored (int context, Item checkItem, int slot) |
void | DrawArmour () |
void | DrawAccesories () |
void | DrawQuickSlots () |
void | DrawHeaders () |
void | DrawArmourBonus () |
Private Attributes | |
int | cursorOver |
int | itemOver |
int | itemDragStartArmour |
int | itemDragStartArmourDye |
int | itemDragStartArmourVanity |
int | itemDragStartAccessory |
int | itemDragStartAccessoryDye |
int | itemDragStartAccessoryVanity |
int | itemDragStartQuickSlot |
int | itemDragStartQuickSlotDye |
float | collapseAnimationTime |
GUIEquipment.EquipmentItemType | lastItemTypeClicked |
int | lastItemClicked |
float | doubleClickTimer |
bool | rightClickHeld |
GUIEquipment.EquipmentItemType | itemType |
int | itemPieceSelected |
float | UnequipButtonScale |
float | HideShowButtonScale |
float | globalAnimationOffset |
float | row1AnimationOffset |
float | row2AnimationOffset |
float | row1AnimationScale |
float | row2AnimationScale |
int | accOffset |
float | ExpandButtonScale |
Definition at line 15 of file GUIEquipment.cs.