terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem Class Reference
+ Inheritance diagram for UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:
+ Collaboration diagram for UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem:

Public Member Functions

bool TickRealtimeProbes ()
 
void Dispose ()
 
 BuiltinRuntimeReflectionSystem ()
 

Private Member Functions

void Dispose (bool disposing)
 
static bool BuiltinUpdate ()
 

Static Private Member Functions

static BuiltinRuntimeReflectionSystem Internal_BuiltinRuntimeReflectionSystem_New ()
 

Detailed Description

Definition at line 12 of file BuiltinRuntimeReflectionSystem.cs.


The documentation for this class was generated from the following file: