terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.Creative.CreativePowers.FreezeRainPower Class Reference
+ Inheritance diagram for Terraria.GameContent.Creative.CreativePowers.FreezeRainPower:
+ Collaboration diagram for Terraria.GameContent.Creative.CreativePowers.FreezeRainPower:

Public Member Functions

override bool GetIsUnlocked ()
 
void Save (BinaryWriter writer)
 
void Load (BinaryReader reader, int gameVersionSaveWasMadeOn)
 
void ValidateWorld (BinaryReader reader, int gameVersionSaveWasMadeOn)
 
 FreezeRainPower ()
 
void SetPowerInfo (bool enabled)
 
void Reset ()
 
void OnPlayerJoining (int playerIndex)
 
void DeserializeNetMessage (BinaryReader reader, int userId)
 
void RequestUse ()
 
void ProvidePowerButtons (CreativePowerUIElementRequestInfo info, List< UIElement > elements)
 
void Reset ()
 

Package Functions

override void CustomizeButton (UIElement button)
 
override string GetButtonTextKey ()
 

Properties

ushort PowerId [get, set]
 
string ServerConfigName [get, set]
 
PowerPermissionLevel CurrentPermissionLevel [get, set]
 
PowerPermissionLevel DefaultPermissionLevel [get, set]
 
bool Enabled [get, set, private set]
 

Private Member Functions

void button_OnUpdate (UIElement affectedElement)
 
void button_OnClick (UIMouseEvent evt, UIElement listeningElement)
 

Private Attributes

ushort< PowerIdk__BackingField
 
string< ServerConfigNamek__BackingField
 
PowerPermissionLevel< CurrentPermissionLevelk__BackingField
 
PowerPermissionLevel< DefaultPermissionLevelk__BackingField
 
bool< Enabledk__BackingField
 

Detailed Description

Definition at line 3648 of file CreativePowers.cs.


The documentation for this class was generated from the following file: